- Edited
Abdel mueenulit As this is not really related to the development diary, I'll answer you in this other discussion (https://discuss.flarum.org/d/31261-discussion-liste-layout)
Abdel mueenulit As this is not really related to the development diary, I'll answer you in this other discussion (https://discuss.flarum.org/d/31261-discussion-liste-layout)
Hello!
We had a kickoff meeting for the 22th Build (v1.5) where we went over pull requests and issues for v1.5. We also went over our public Roadmap to revisit our priorities.
In the past 2 weeks, we have merged over 20 pull requests including bug fixes , performance improvements
, and even some features
.
We will try posting more frequent development updates.
will you support chinese search in the version 1.5?
now i use google search to instead
Looking forward to supporting Chinese search.
Hey everyone!
We've released a new version (v1.4.1) of flarum/statistics
to fix some performance issues loading the admin dashboard on very large communities.
You can update with:
composer update flarum/statistics:"*"
php flarum migrate
php flarum cache:clear
We are halfway through the development cycle of build 22, working towards v1.5.0 and already close to 100 commits have been contributed to Flarum.
That's 40 commits more than what we delivered for v1.4.0 !
It is August 21st. We are one month and ten days from the v1.4 release and already 113 commits have been made, that's 53 more than our last release
Here's an overview, from my point of view, of what has been happening.
In addition to all this, we've been making some plans to make the recently build Proposals section carry more weight. As we've allowed not only proposals for core, but also for new or existing extensions, we considered ways to reduce the staleness; the risk that zero action is taken on valid proposals.
For this reason, we are preparing the introduction of Blomstra Payments with its Bounty feature. Once we have finished the terms required for this feature on Discuss, we will enable Bounties under the Proposals tag. There are quite a few considerations to do this properly, but we're hoping this will help incentivize more proposals to be completed sooner and attract more developers to our ecosystem. Obviously whoever funds a proposal will gain the much valued Devotee badge!
Now that we're implementing the Payments extension we're also going to centralize our donations by leveraging the Pay to Access feature it offers. In essence this is a way to gain access to a Group/Badge through a subscription. Our Open Collective and GitHub Sponsors page obviously will remain up as well, but we'll no longer be granting badges to people donating through those channels, in fact we will be removing badges from existing users soon. So, if you cherish your old "Backer" badge (now renamed Supporter), make sure to subscribe here on discuss once we have the feature enabled!
All great stuff! Love it!
For those of you receiving email notifications from discuss (who doesn't ), we are now sending from
community@apps.flarum.org
. So please check your spam folder and/or add the mail address to the allow list.
Background: due to the unreliable nature of our mailserver we are moving back to managed services; including sendgrid for outbound email and possibly migadu for mailboxes.
Yo,
As we are closing in on the end of this cycle v1.5
and with 55 completed items on the milestone, I thought it would be nice to take a look at a recap of the efforts made the past couple of months.
We switched to a monorepo earlier this year to simplify development but had to deal with many limitations and challenges along the way. In this cycle:
MySQL 8.0
. Leading to a final 172 jobs per commit/PR.Some of the things we still have to add/improve:
Less
YAML
..etcAutomated tests allow us developers to assert the behavior we expect from the software with different parameters in different environments, thus easily catching and preventing any regressions from future changes.
Ever since we released a testing package that can be utilized in extensions, we have been concentrating a lot of efforts on improving our testing coverage, even requiring new contributions to include tests for any additions/fixes/changes to the codebase. In this cycle:
sticky
approval
subscriptions
suspend
likes
. We actually caught a few bugs while adding these tests as well.Where we can improve:
Having created an explicit project board of our roadmap, we finally started giving the security roadmap some love. Although some of the items might not make it to v1.5 and will have to wait until v1.6, we managed to work on more than 76% of the roadmap, including but not limited to:
What can be improved:
The migration to a full TypeScript codebase is a big item on the 1.x roadmap. In this cycle, we converted a good chunk of components (flarum/framework3538, flarum/framework3536, flarum/framework3532).
What can be improved:
This was slightly mentioned a few times here and there, but never officially mentioned. For a while now we have been looking into making the use of SSH access less/not required, and have been working on a package manager that essentially acts as an interface to composer
itself. It will probably see a beta release after Flarum v1.5
.
It will allow admins to install, update, and remove extensions. As well as update Flarum minor and major versions.
In preparation for that, we have also built an automated process that will create installation tarballs so that one can download a package, extract it to their web filesystem and proceed directly to the installation screen (as long as the web server is properly set up). Though we have yet to further try this out.
And that's not even all of it, there were a number of bugs fixed , some bells
and whistles added, and
a11y and
performance improvements.
As always, if you're interested in helping build Flarum, check out some leads in our contributing docs. We can always use more people.
Till next time!
You all are incredible!
A big thank you to everyone who contributed to this great news.
SychO This is what No code person is looking for. Thank You Flarum team for making it happen
SychO Wow the Team is on
Wow, can't wait