SieNew Eldenroot Thanks for the feedback! As you know the main reason for the slowness thus far is lack of time among the core devs, so we're hoping that a bit of financial support will allow us to spend less time doing client work and more time developing Flarum. That said, with holidays approaching for me, I'm pretty hopeful that 0.1 stable will release within a few months.
A truly regular release cycle is something we definitely are working towards, though we're not quite there yet because of some of the bigger changes coming up. It's hard to predict, but especially if we can build up a bit of a development fund, I would hope that we will get to that stage during the course of 2018.
Hope that gives you a bit of an idea. Thanks to all those who have become supporters so far ?